3G iPhone setting future standards for portable 3d platforms

The next generation of iPhone appears set to claim exclusive access to advanced graphics core and video decoding technology, thanks to a licensing deal between Apple, mobile graphics leader Imagination Technologies, and Samsung. Imagination’s next generation graphics core, the PowerVR SGX, introduces OpenGL ES 2.0 support, along with a Universal Scalable Shader Engine that provides [...]

The next generation of iPhone appears set to claim exclusive access to advanced graphics core and video decoding technology, thanks to a licensing deal between Apple, mobile graphics leader Imagination Technologies, and Samsung. Imagination’s next generation graphics core, the PowerVR SGX, introduces OpenGL ES 2.0 support, along with a Universal Scalable Shader Engine that provides mobile devices with highly efficient, shader-based 3D graphics with better performance and efficiency.

This is a very exciting time for iPhone users as it’s setting the standard for portable devices that support 3d graphics. Possibly in the future, mobile devices such as the 3G iPhone can support 3d rendering and image creation platforms such as Maya or 3d studio max.

maya iphone

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06.19.08

Are we sure it’s SGX? - I heard that it’s still MBX…

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